As a Senior Open World Designer in our Edinburgh studio, you will be working in the Design team. This role is responsible for implementing ambient systems for gameplay from concept to final form using in-house tools and editors with minimal guidance and providing technical support and mentoring to more junior members of staff. The Senior Open World Designer position will report to the Lead Game Designer.
The position is also expected to be proactive in dealing with other disciplines to resolve problems quickly, elicit clear requirements and translate them into flexible reusable solutions. A Senior Open World Designer should have excellent understanding of best-practice and standard techniques in level editors and systems and should keep up-to-date on innovations within the industry.
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